In 1996, Tomb Raider became one of the most memorable series in gaming, putting itself right up next to Sonic the Hedgehog and Pokemon by presenting the Sega Saturn and PlayStation with the no-nonsense, dino-battling Lara Croft. In March 2013, Lara is making a comeback.
Coming from game developers Crystal Dynamics, Tomb Raider will be the same action-adventure platform game expected from the ever-loveable Lara. Yet, at the same time it will not be. Tomb Raider is the original story of how a young Lara Croft became the battle-ready, gun-toting, British archeologist/tomb raider gamers grew to love in her nine previous games.
Tomb Raider will present players with a difficult storyline about the 21-year-old, not-yet-cold-killer Lara Croft stranded on an island alone after being shipwrecked. From moments like finding her first weapons, to the first time she has to kill to survive, the games lets players watch as Lara grows as a character and a person.
Keeping to the usual Tomb Raider motif, there are sure to be amazing action moments. Like the original Tomb Raider’s T-Rex battle, 2013’s Tomb Raider is bringing amazing actions sequences to the table… like watching Lara try to save herself as she slides down a waterfall. Or as she tries to parachute through a forest after falling out of a wrecked plane leaning on the edge of a massive waterfall. Or even dodging the bullets of angered attackers’ machine guns. And there is always the usual excitement of sneaking around dark underground tombs and caverns or flooded voodoo chambers used for some unknown rituals.
From trailers and E3 demos, it is easy to see that Lara’s newest adventure will be a beautiful game, in both story and design of the island. Tomb Raider hits the shelves on March 5, 2013 on PC, Xbox 360, and PS3, and after almost three years of development is likely to be an instant hit.